VELOCITY VAULT

Technical Game Design Document | Version 1.0 | Target Platform: Android

1. Executive Summary

Velocity Vault is a high-precision physics puzzle game for Android. The player controls the trajectory of a ball on a flat board, aiming to bounce it into a designated hole. The core loop revolves around "Catching" the ball at the bottom paddle and "Launching" it with variable force and curvature.

Note for AI Agent: Prioritize high-fidelity physics (collision, friction, restitution) and responsive touch input. The game must run smoothly at 60fps on Android devices using a web-based wrapper or native JS engine.

2. Core Gameplay Mechanics

2.1 The Launch Sequence

2.2 The "Magnetic Catch" System

2.3 Win/Loss Conditions

3. Level Progression & Difficulty

  • Expert
  • Level Range Hole Behavior Ball Physics Challenge Level
    1 - 20 Static position. Standard speed/friction. Introductory
    21 - 40 Moves once upon the player catching a missed ball. Standard speed. Intermediate
    41 - 60 Moves multiple times during the ball's flight/catch cycle. Slightly increased velocity. Advanced
    61+ Rapid, erratic positioning; smaller hole radius. Ramped up speed; lower friction (slippery).

    4. UI & User Experience

    4.1 Screen Flow

    1. Splash Screen: Logo, Developer Name, "Loading" bar.
    2. Main Menu:
      • Play (Start/Resume)
      • Options (Sound, Theme, Sensitivity)
      • Leaderboard (High Scores)
      • Exit
    3. Game Screen: HUD showing Current Level, Score, and a Pause button.
    4. Pause Menu: Resume, Restart Level, Main Menu.
    5. Level Complete/Fail: Summary of points earned, "Next Level" or "Try Again" buttons.

    4.2 Themes & Visuals

    The game should support Themes that change the colors of the board, ball, and hole (e.g., Neon Night, Minimalist White, Deep Sea). These are selectable in the Options menu.

    5. Technical Specifications

    5.1 Audio Requirements

    5.2 Development Stack Recommendation

    6. Refined Function List for AI Implementation

    The AI Agent should implement the following specific functions: